0 EPIANO    =  0
0 BASS      =  1
0 BRASS     =  2
0 ORCHESTRA =  3
0 ORGAN     =  4
0 STRINGS   =  5
0 GUITAR    =  6
0 HARP      =  7
0 BASSDRUM  =  8
0 SNAREDRUM =  9
0 TOMDRUM   = 10
0 HIHAT     = 11
0 CYMBAL    = 12

0 MAINPART    = EPIANO
0 BASEPART    = BRASS
0 BASEPART2   = BASS
0 BASEPART3   = STRINGS
0 HARMONYPART = ORCHESTRA
0 CODEPART    = ORGAN
0 CHOPPART    = GUITAR
0 CRACKPART   = CYMBAL

0 ACLEAR()

# epiano

0 AUNITSET(EPIANO)

0 O1 = AUNIT(  , 512, A_ENVFIXED)
0 O2 = AUNIT(O1,    , A_ENVFIXED)
0 O3 = AUNIT(  , 512, A_ENVFIXED)
0 O4 = AUNIT(O3,    , A_ENVFIXED)

0 AOSC(O1)
0 AOSC(O2)
0 AOSC(O3)
0 AOSC(O4,, 1024*14)

0 AENVPOINT(O1,,   0,1000)
0 AENVPOINT(O1,,1000,   0)

0 AENVPOINT(O2,,   0,1000)
0 AENVPOINT(O2,, 500,   0)

0 AENVPOINT(O3,,   0,1000)
0 AENVPOINT(O3,, 250,   0)

0 AENVPOINT(O4,,   0,1000)
0 AENVPOINT(O4,, 250,   0)

# bass

0 AUNITSET(BASS)

0 O1 = AUNIT(A_OUTPUT, 256, A_ENVFIXED)
0 O2 = AUNIT(A_OUTPUT, 256, A_ENVFIXED)
0 O3 = AUNIT(A_OUTPUT, 256, A_ENVFIXED)
0 O4 = AUNIT(A_OUTPUT, 256, A_ENVFIXED)

0 AOSC(O1, 1000, 1024/4,, A_SIN)
0 AOSC(O2,  900, 1024/3,, A_SIN)
0 AOSC(O3,  800, 1024/2,, A_SIN)
0 AOSC(O4,  700, 1024  ,, A_SIN)

0 AADDOUT(O1, O1, 400)
0 AADDOUT(O2, O2, 300)
0 AADDOUT(O3, O3, 200)
0 AADDOUT(O4, O4, 100)

0 AENVPOINT(O1,,   0,1000)
0 AENVPOINT(O1,, 250, 900)
0 AENVPOINT(O1,,4000,   0)

0 AENVPOINT(O2,,   0,1000)
0 AENVPOINT(O2,, 125, 900)
0 AENVPOINT(O2,,2000,   0)

0 AENVPOINT(O3,,   0,1000)
0 AENVPOINT(O3,,  75, 900)
0 AENVPOINT(O3,,1200,   0)

0 AENVPOINT(O4,,   0,1000)
0 AENVPOINT(O4,,  50, 900)
0 AENVPOINT(O4,, 800,   0)

# brass

0 AUNITSET(BRASS)

0 O1 = AUNIT(A_OUTPUT, 256)
0 O2 = AUNIT(A_OUTPUT, 256)
0 O3 = AUNIT(A_OUTPUT, 256)
0 O4 = AUNIT(A_OUTPUT, 256)

0 AOSC(O1,  800, 1024/2,, A_SIN)
0 AOSC(O2,  700, 1024  ,, A_SIN)
0 AOSC(O3, 1000, 1024  ,, A_SIN)
0 AOSC(O4,  600, 1024*2,, A_SIN)

0 AADDOUT(O1, O1, 500)
0 AADDOUT(O2, O2, 600)
0 AADDOUT(O3, O3, 400)
0 AADDOUT(O4, O4, 300)

0 AENVPOINT(O1,,   0,   0)
0 AENVPOINT(O1,, 100,1000)
0 AENVPOINT(O1,, 700,1000)
0 AENVPOINT(O1,,1000,   0)

0 AENVPOINT(O2,,   0,   0)
0 AENVPOINT(O2,, 200,1000)
0 AENVPOINT(O2,, 600,1000)
0 AENVPOINT(O2,,1000,   0)

0 AENVPOINT(O3,,   0,   0)
0 AENVPOINT(O3,, 300,1000)
0 AENVPOINT(O3,, 500,1000)
0 AENVPOINT(O3,,1000,   0)

0 AENVPOINT(O4,,   0,   0)
0 AENVPOINT(O4,, 350,1000)
0 AENVPOINT(O4,, 450,1000)
0 AENVPOINT(O4,,1000,   0)

# orchestra

0 AUNITSET(ORCHESTRA)

0 O1 = AUNIT(A_OUTPUT, 256)
0 O2 = AUNIT(A_OUTPUT, 256)
0 O3 = AUNIT(A_OUTPUT, 256)
0 O4 = AUNIT(A_OUTPUT, 256)

0 AOSC(O1,  800, 1024/2   ,, A_SAWTOOTH)
0 AOSC(O2,  700, 1024  -10,, A_SAWTOOTH)
0 AOSC(O3, 1000, 1024     ,, A_SAWTOOTH)
0 AOSC(O4,  600, 1024*2+10,, A_SAWTOOTH)

0 AADDOUT(O1, O1, 500)
0 AADDOUT(O2, O2, 600)
0 AADDOUT(O3, O3, 400)
0 AADDOUT(O4, O4, 300)

0 AENVPOINT(O1,,   0,   0)
0 AENVPOINT(O1,, 100,1000)
0 AENVPOINT(O1,, 700,1000)
0 AENVPOINT(O1,,1000,   0)

0 AENVPOINT(O2,,   0,   0)
0 AENVPOINT(O2,, 200,1000)
0 AENVPOINT(O2,, 600,1000)
0 AENVPOINT(O2,,1000,   0)

0 AENVPOINT(O3,,   0,   0)
0 AENVPOINT(O3,, 300,1000)
0 AENVPOINT(O3,, 500,1000)
0 AENVPOINT(O3,,1000,   0)

0 AENVPOINT(O4,,   0,   0)
0 AENVPOINT(O4,, 350,1000)
0 AENVPOINT(O4,, 450,1000)
0 AENVPOINT(O4,,1000,   0)

# organ

0 AUNITSET(ORGAN)

0 O1 = AUNIT(A_OUTPUT, 256)
0 O2 = AUNIT(A_OUTPUT, 256)
0 O3 = AUNIT(A_OUTPUT, 256)
0 O4 = AUNIT(A_OUTPUT, 256)

0 AOSC(O1, 1000, 1024  ,, A_SIN)
0 AOSC(O2,  700, 1024*2,, A_SIN)
0 AOSC(O3,  700, 1024*4,, A_SIN)
0 AOSC(O4,  700, 1024*8,, A_SIN)

0 AADDOUT(O1, O1, 200)
0 AADDOUT(O2, O2, 200)
0 AADDOUT(O3, O3, 200)
0 AADDOUT(O4, O4, 200)

# strings

0 AUNITSET(STRINGS)

0 O1 = AUNIT(A_OUTPUT, 256)
0 O2 = AUNIT(A_OUTPUT, 256)
0 O3 = AUNIT(A_OUTPUT, 256)
0 O4 = AUNIT(A_OUTPUT, 256)

0 AOSC(O1,  800, 1024  ,, A_SQUARE)
0 AOSC(O2,  700, 1024+3,, A_SQUARE)
0 AOSC(O3, 1000, 1024*2,, A_SQUARE)
0 AOSC(O4,  600, 1024*3,, A_SQUARE)

0 AADDOUT(O1, O1, 500)
0 AADDOUT(O2, O2, 600)
0 AADDOUT(O3, O3, 400)
0 AADDOUT(O4, O4, 300)

0 AENVPOINT(O1,,   0,   0)
0 AENVPOINT(O1,, 200,1000)
0 AENVPOINT(O1,, 700,1000)
0 AENVPOINT(O1,,1000,   0)

0 AENVPOINT(O2,,   0,   0)
0 AENVPOINT(O2,, 250,1000)
0 AENVPOINT(O2,, 600,1000)
0 AENVPOINT(O2,,1000,   0)

0 AENVPOINT(O3,,   0,   0)
0 AENVPOINT(O3,, 300,1000)
0 AENVPOINT(O3,, 500,1000)
0 AENVPOINT(O3,,1000,   0)

0 AENVPOINT(O4,,   0,   0)
0 AENVPOINT(O4,, 350,1000)
0 AENVPOINT(O4,, 450,1000)
0 AENVPOINT(O4,,1000,   0)

# guitar

0 AUNITSET(GUITAR)

0 O1 = AUNIT(A_OUTPUT, 256, A_ENVFIXED)
0 O2 = AUNIT(A_OUTPUT, 256, A_ENVFIXED)
0 O3 = AUNIT(A_OUTPUT, 256, A_ENVFIXED)
0 O4 = AUNIT(A_OUTPUT, 256, A_ENVFIXED)

0 AOSC(O1, 1000, 1024  ,, A_SIN)
0 AOSC(O2,  500, 1024*2,, A_SIN)
0 AOSC(O3,  333, 1024*3,, A_SIN)
0 AOSC(O4,  250, 1024*4,, A_SIN)

0 AADDOUT(O1, O1, 400)
0 AADDOUT(O2, O2, 400)
0 AADDOUT(O3, O3, 400)
0 AADDOUT(O4, O4, 400)

0 AENVPOINT(O1,,   0,1000)
0 AENVPOINT(O1,, 100, 500)
0 AENVPOINT(O1,,4000,   0)

0 AENVPOINT(O2,,   0,1000)
0 AENVPOINT(O2,, 100, 500)
0 AENVPOINT(O2,,2000,   0)

0 AENVPOINT(O3,,   0,1000)
0 AENVPOINT(O3,, 100, 500)
0 AENVPOINT(O3,,1333,   0)

0 AENVPOINT(O4,,   0,1000)
0 AENVPOINT(O4,, 100, 500)
0 AENVPOINT(O4,,1000,   0)

# harp

0 AUNITSET(HARP)

0 O1 = AUNIT(A_OUTPUT, 512, A_ENVFIXED)
0 O2 = AUNIT(A_OUTPUT, 512, A_ENVFIXED)

0 AOSC(O1, 1000, 1024  ,, A_SIN)
0 AOSC(O2,  500, 1024*2,, A_SIN)

0 AADDOUT(O1, O1, 100)
0 AADDOUT(O2, O2, 100)

0 AENVPOINT(O1,,   0,1000)
0 AENVPOINT(O1,, 100, 500)
0 AENVPOINT(O1,,4000,   0)

0 AENVPOINT(O2,,   0,1000)
0 AENVPOINT(O2,, 100, 500)
0 AENVPOINT(O2,, 800,   0)

# bass drum

0 AUNITSET(BASSDRUM)

0 O1 = AUNIT(  ,  50/3, A_ENVFIXED)
0 O2 = AUNIT(O1,1000  )
0 O3 = AUNIT(  ,1000/3, A_ENVFIXED)
0 O4 = AUNIT(  ,1000/3, A_ENVFIXED)

0 AOSC(O1,, 256)
0 AOSC(O2,, 256)
0 AOSC(O3,,  80,,,,A_FIXED)
0 AOSC(O4,,  81,,,,A_FIXED)

0 AADDOUT(O2,O2,8000)
0 AADDOUT(O3,O3,100)
0 AADDOUT(O4,O4,100)

0 AENVPOINT(O1,,   0,1000)
0 AENVPOINT(O1,, 100, 100)
0 AENVPOINT(O1,, 200,   0)

0 AENVPOINT(O3,,   0,1000)
0 AENVPOINT(O3,,  50,1000)
0 AENVPOINT(O3,, 100, 100)
0 AENVPOINT(O3,, 300,   0)

0 AENVCOPY(O4,O3)
0 AENVPOINT(O4,1, 40,1000)

# snare drum

0 AUNITSET(SNAREDRUM)

0 O1 = AUNIT(  , 100/3, A_ENVFIXED)
0 O2 = AUNIT(O1,1000  )
0 O3 = AUNIT(  , 400/3, A_ENVFIXED)
0 O4 = AUNIT(  ,1000/3, A_ENVFIXED)

0 AOSC(O1,, 256)
0 AOSC(O2,, 256)
0 AOSC(O3,,  80,, A_SQUARE,, A_FIXED)
0 AOSC(O4,,  81,, A_SQUARE,, A_FIXED)

0 AADDOUT(O2,O2,8000)
0 AADDOUT(O3,O3,3000)
0 AADDOUT(O4,O4,3000)

0 AENVPOINT(O1,,   0,1000)
0 AENVPOINT(O1,, 150, 100)
0 AENVPOINT(O1,, 300,   0)

0 AENVPOINT(O3,,   0,1000)
0 AENVPOINT(O3,,  25,1000)
0 AENVPOINT(O3,,  50, 100)
0 AENVPOINT(O3,, 200,   0)

0 AENVCOPY(O4,O3)
0 AENVPOINT(O4,1, 20,1000)

# tom drum

0 AUNITSET(TOMDRUM)

0 O1 = AUNIT(  ,  50/3, A_ENVFIXED)
0 O2 = AUNIT(O1,1000  )
0 O3 = AUNIT(  ,1000/3, A_ENVFIXED)
0 O4 = AUNIT(  ,1000/3, A_ENVFIXED)

0 AOSC(O1,, 256)
0 AOSC(O2,, 256)
0 AOSC(O3,, 160,,,, A_FIXED)
0 AOSC(O4,, 162,,,, A_FIXED)

0 AADDOUT(O2,O2,8000)
0 AADDOUT(O3,O3,200)
0 AADDOUT(O4,O4,200)

0 AENVPOINT(O1,,   0,1000)
0 AENVPOINT(O1,, 100, 100)
0 AENVPOINT(O1,, 200,   0)

0 AENVPOINT(O3,,   0,1000)
0 AENVPOINT(O3,,  50,1000)
0 AENVPOINT(O3,, 100, 100)
0 AENVPOINT(O3,, 300,   0)

0 AENVCOPY(O4,O3)
0 AENVPOINT(O4,1, 40,1000)

# hihat

0 AUNITSET(HIHAT)

0 O1 = AUNIT(  , 700, A_ENVFIXED)
0 O2 = AUNIT(O1,1000)

0 AOSC(O1,, 512)
0 AOSC(O2,, 512)

0 AADDOUT(O2,O2,8000)

0 AENVPOINT(O1,,   0,1000)
0 AENVPOINT(O1,,  50, 300)
0 AENVPOINT(O1,, 150, 100)
0 AENVPOINT(O1,, 300,   0)

# cymbal

0 AUNITSET(CYMBAL)

0 O1 = AUNIT(  , 700, A_ENVFIXED)
0 O2 = AUNIT(O1,1000)

0 AOSC(O1,, 256)
0 AOSC(O2,, 256)

0 AADDOUT(O2,O2,8000)

0 AENVPOINT(O1,,   0,1000)
0 AENVPOINT(O1,, 100, 500)
0 AENVPOINT(O1,, 500, 200)
0 AENVPOINT(O1,,2000, 100)
0 AENVPOINT(O1,,4000,   0)



# tempo

0 APLAY("T160", A_SAVE)

# main part

0 AUNITSET(MAINPART)

0 APLAY("V80L8 R1R1", A_SAVE)
0 APLAY("CCCC2RE-E-E-E-2R", A_SAVE)
0 APLAY("R4E-4<B-B-4>C1R", A_SAVE)

0 APLAY("CCCC2RE-E-E-E-2R", A_SAVE)
0 APLAY("R4E-FGE-4F1R", A_SAVE)

0 APLAY("B-4FF2RGGGGG2", A_SAVE)
0 APLAY("CCCCC4E-F1R", A_SAVE)

0 APLAY("CCCC2RE-E-E-E-2R", A_SAVE)
0 APLAY(">C4C4E-<B-4>C1<R", A_SAVE)

0 APLAY(">E-4<B-B-2R>CCCCC2<", A_SAVE)
0 APLAY("CCCCC4E-F1R", A_SAVE)

0 APLAY("R1R1R1R1", A_SAVE)

0 APLAY("R4F4G4B-4>C4C4E-<B-4>C1R1", A_SAVE)

# base part

0 AUNITSET(BASEPART)

0 APLAY("V100L1 RR", A_SAVE|A_NEW)
0 APLAY("CE-<B->C CE-FG", A_SAVE)
0 APLAY("B-GFG CE-B->C<", A_SAVE)
0 APLAY("CE-FG RRRR", A_SAVE)
0 APLAY("E-B->C<", A_SAVE)

# base part 2

0 AUNITSET(BASEPART2)

0 APLAY("V150L8 R1R1", A_SAVE|A_NEW)
0 APLAY("C>C<C>C<C>C<C>C< E->E-<E->E-<E->E-<E->E-<", A_SAVE)
0 APLAY("<B->B-<B->B-<B->B-<B->B- C>C<C>C<C>C<C>C<", A_SAVE)
0 APLAY("C>C<C>C<C>C<C>C< E->E-<E->E-<E->E-<E->E-<", A_SAVE)
0 APLAY("F>F<F>F<F>F<F>F< G>G<G>G<G>G<G>G<", A_SAVE)
0 APLAY("B->B-<B->B-<B->B-<B->B-< G>G<G>G<G>G<G>G<", A_SAVE)
0 APLAY("F>F<F>F<F>F<F>F< G>G<G>G<G>G<G>G<", A_SAVE)
0 APLAY("C>C<C>C<C>C<C>C< E->E-<E->E-<E->E-<E->E-<", A_SAVE)
0 APLAY("B->B-<B->B-<B->B-<B->B-< C>C<C>C<C>C<C>C<", A_SAVE)
0 APLAY("C>C<C>C<C>C<C>C< E->E-<E->E-<E->E-<E->E-<", A_SAVE)
0 APLAY("F>F<F>F<F>F<F>F< G>G<G>G<G>G<G>G<", A_SAVE)
0 APLAY("C>C<C>C<C>C<C>C< C>C<C>C<C>C<C>C<", A_SAVE)
0 APLAY("C>C<C>C<C>C<C>C< C>C<C>C<C>C<C>C<", A_SAVE)
0 APLAY("E->E-<E->E-<E->E-<E->E-< B->B-<B->B-<B->B-<B->B-<", A_SAVE)
0 APLAY("C>C<C>C<C>C<C>C< C>C<C>C<C>C<C>C<", A_SAVE)
0 APLAY(">C1<", A_SAVE)

# base part 3

0 AUNITSET(BASEPART3)

0 APLAY("V30L1 RR", A_SAVE|A_NEW)
0 APLAY("RRRR RRRR", A_SAVE)
0 APLAY(">B-GFG CE-B->C<", A_SAVE)
0 APLAY(">CE-FG RRRR", A_SAVE)
0 APLAY(">E-B->C<", A_SAVE)

# harmony part

0 AUNITSET(HARMONYPART)

0 APLAY("V200L1 RR", A_SAVE|A_NEW)
0 APLAY("RRRR RRRR RRRR", A_SAVE)
0 APLAY("RR>C4C4E-8<B-4>C<R8", A_SAVE)
0 APLAY("RRRR RRRR", A_SAVE)
0 APLAY("R4F4G4B-4>C4C4E-8<B-4>C1", A_SAVE)

# code part

0 AUNITSET(CODEPART)

0 APLAY("V70L1 RR", A_SAVE|A_NEW)
0 APLAY("RRRR RRRR RRRR", A_SAVE)
0 APLAY("(C>C<)(E->E-<)(B->B-<)(>C>C<<)", A_SAVE)
0 APLAY("RRRR RRRR", A_SAVE)
0 APLAY("(E->E-<)(B->B-<)(>C>C<<)", A_SAVE)

# chop part

0 AUNITSET(CHOPPART)

0 APLAY("V160L8 R1R1", A_SAVE|A_NEW)
0 APLAY("R1R1R1R1 R1R1R1R1 R1R1R1R1", A_SAVE)
0 APLAY("R2CCCC2R E-E-E-E-2R", A_SAVE)
0 APLAY("B-B-GB- >CCCC2<R", A_SAVE)
0 APLAY("R2CCCC2R E-E-E-E-2R", A_SAVE)
0 APLAY("FFDF GGGG2R", A_SAVE)
0 APLAY("R1R1R1R1", A_SAVE)
0 APLAY("R2E-E-E-E-2R B-B-GB-", A_SAVE)
0 APLAY(">CCCC1<", A_SAVE)

# crack part

0 AUNITSET(CRACKPART)

0 APLAY("V80L1 RR", A_SAVE|A_NEW)
0 APLAY("RRRR4E-4C2", A_SAVE)
0 APLAY("RRRR4E-4C2", A_SAVE)
0 APLAY("RRRR4E-4C2", A_SAVE)

# rhythm part

0 AUNITSET(CYMBAL)

0 APLAY("V100L4 CCCC CCCC", A_SAVE|A_NEW)
0 APLAY("R1R1R1R1 C1R1R1R1 C1R1R1R1 C1R1R1R1", A_SAVE)
0 APLAY("C1R1R1R1", A_SAVE)
0 APLAY("V50 CCCC CCCC CCCC CCCC", A_SAVE)
0 APLAY("V100 C1R1R1R1 C1", A_SAVE)

0 AUNITSET(BASSDRUM)

0 APLAY("V300L4 R1R1", A_SAVE|A_NEW)
0 APLAY("CCCCCCCC CCCCCCCC CCCCCCCC CCCCCCCC", A_SAVE)
0 APLAY("CCCCCCCC CCCCCCCC CCCCCCCC CCCCCCCC", A_SAVE)
0 APLAY("CCCCCCCC CCCCCCCC CCCCCCCC CCCCCCCC", A_SAVE)
0 APLAY("CCCCCCCC CCCCCCCC", A_SAVE)

0 AUNITSET(SNAREDRUM)

0 APLAY("V300L8 R1R1", A_SAVE|A_NEW)
0 APLAY("RCRCRCRCRCRCRCRC RCRCRCRCRCRCRCRC", A_SAVE)
0 APLAY("RCRCRCRCRCRCRCRC RCRCRCRCRCRCRCRC", A_SAVE)
0 APLAY("RCRCRCRCRCRCRCRC RCRCRCRCRCRCRCRC", A_SAVE)
0 APLAY("RCRCRCRCRCRCRCRC RCRCRCRCRCRCRCRC", A_SAVE)
0 APLAY("RCRCRCRCRCRCRCRC RCRCRCRCRCRCRCRC", A_SAVE)
0 APLAY("RCRCRCRCRCRCRCRC RCRCRCRCRCRCRCRC", A_SAVE)
0 APLAY("RCRCRCRCRCRCRCRC RCRCRCRCRCRCRCRC", A_SAVE)

0 AUNITSET(HIHAT)

0 APLAY("V50L16 R1R1", A_SAVE|A_NEW)
0 APLAY("R8CCR8CCR8CCR8CC R8CCR8CCR8CCR8CC", A_SAVE)
0 APLAY("R8CCR8CCR8CCR8CC R8CCR8CCR8CCR8CC", A_SAVE)
0 APLAY("R8CCR8CCR8CCR8CC R8CCR8CCR8CCR8CC", A_SAVE)
0 APLAY("R8CCR8CCR8CCR8CC R8CCR8CCR8CCR8CC", A_SAVE)
0 APLAY("R8CCR8CCR8CCR8CC R8CCR8CCR8CCR8CC", A_SAVE)
0 APLAY("R8CCR8CCR8CCR8CC R8CCR8CCR8CCR8CC", A_SAVE)
0 APLAY("R8CCR8CCR8CCR8CC R8CCR8CCR8CCR8CC", A_SAVE)
0 APLAY("R8CCR8CCR8CCR8CC R8CCR8CCR8CCR8CC", A_SAVE)
0 APLAY("R8CCR8CCR8CCR8CC R8CCR8CCR8CCR8CC", A_SAVE)
0 APLAY("R8CCR8CCR8CCR8CC R8CCR8CCR8CCR8CC", A_SAVE)
0 APLAY("R8CCR8CCR8CCR8CC R8CCR8CCR8CCR8CC", A_SAVE)
0 APLAY("R8CCR8CCR8CCR8CC R8CCR8CCR8CCR8CC", A_SAVE)
0 APLAY("R8CCR8CCR8CCR8CC R8CCR8CCR8CCR8CC", A_SAVE)
0 APLAY("R8CCR8CCR8CCR8CC R8CCR8CCR8CCR8CC", A_SAVE)

0 AUNITSET(SNAREDRUM)

0 APLAY("V300L16 R1R2R4CCCC", A_SAVE|A_NEW)
0 APLAY("R1R1R1R2R4CCCC", A_SAVE)
0 APLAY("R1R1R1R2R4CCCC", A_SAVE)
0 APLAY("R1R1R1R2R4CCCC", A_SAVE)
0 APLAY("R1R1R1R2R4CCCC", A_SAVE)
0 APLAY("R1R1R1R2R8C8C8C8", A_SAVE)
0 APLAY("R1R1R1R2R4CCCC", A_SAVE)
0 APLAY("R1R1R1R2R4CCCC", A_SAVE)

# play

#0 APLAY("",,,"kawaiichan.wav")
0 APLAY("")
